Applications of Physical Modeling Synthesis - Sound synthesis, sound design and audio processing - Part 24
Today we'll finish reviewing the different types of physical modeling synthesis and move on to how it has been implemented.
Understanding your Ears - The Loudness War - Part 4
After discussing volume in the previous article, this time we'll focus on your ears.
Louder Doesn't Mean Better - The Loudness War - Part 3
In this installment, we'll look at the consequences of the loudness war on music, sound and human ears.
Virtual Tone Tips for Guitarists - How to get killer sounds with your amp-modeling plug-in
The debate about real amps versus modeling amps is over. Numerous blind tests among players and engineers have revealed that it’s often impossible to distinguish modeled amps from the real thing, especially when slotted in with the rest of the tracks in a mix.
Start Your Mix Out Right - Comparing different ways to approach the beginning of a mix
Mixing a song offers a cornucopia of creative choices. You decide how loud to make every instrument, where to place it in the stereo image, which effects to use, which tracks to mute, and so forth. In fact, there are so many options that it can be overwhelming for a novice mixer. One of the first decisions you’ll run up against is, what to work ...
Compression in the Volume Wars - The Loudness War - Part 2
Today we'll continue our series on the volume wars. This time, we'll focus on mainly on compression.
Find Your Latency Threshold - Understand and minimize latency when recording in your DAW – Part 2
Finding an acceptable level of latency is something everyone making music with computers must deal with at times. For some of us it's child's play, but for some others it can get complicated very quickly, especially for beginners who can end up spending more time dealing with computer matters than making music. Today we'll see how to solve a pre...
Physical Modeling Synthesis - Sound synthesis, sound design and audio processing - Part 23
After having explored synthesis methods that have opened the doors to the most extravagant worlds of sound, today I invite you to tread a more conventional path: The artificial reproduction of well-known acoustic timbres, the reason for being of physical modeling synthesis.
Mixing Old and New - An interview with Grammy-nominated producer/engineer Joel Hamilton
In the heart of the rapidly gentrifying Greenpoint section of Brooklyn, inside a nondescript industrial building on a street with a distant view of the Manhattan skyline, you'll find Studio G Brooklyn. The multi-room facility is the workspace of producer/engineer Joel Hamilton, who's also the co-founder and co-owner. The studio is stocked with e...
Best of Musikmesse 2015 - The Top 15 Products of Musikmesse 2015
We were spoiled at NAMM last January. While Musikmesse turned out to be a bit slower, we still found it to be quite interesting. Specifically, 15 products got our attention. So here’s the list, in no particular order.