Computer Music articles
The EQing Primer - A guide to mixing music - Part 14
Today we'll begin to address equalization. But be warned: We'll linger here quite a bit, considering that the EQ is the ultimate mixing tool.
The Match Game - How to use a match EQ to manipulate your audio
A Match EQ is a specialized type of equalizer plug-in that works by extracting the EQ profile from one audio file and applying it to another, so that the latter sounds more like the former. This type of EQ can be used both in corrective and creative ways, as you’ll see if you read on.
Demystifying Latency - Understand and minimize latency when recording in your DAW – Part 1
Every musician doing computer music, regardless of whether he or she is a beginner or a seasoned musician, is confronted with this problem. Audio delays, erratic MIDI management, crackles, and wild pops. Yes, latency is a pain. Fortunately for everybody involved in making music with a computer, there are several tricks that make the coexistence ...
On the Level - A guide to mixing music - Part 13
Now that we've dealt with panning in our rough mix, it's time to address the levels. The goal is simply to find a basic balance that allows you to hear each element as clearly as possible, in accordance with your vision of the sonic puzzle.
DAW Tips for Tracking - Advice to make recording in your DAW more productive
Your DAW is a powerful piece of software, and the more you can take advantage of its capabilities, the better your results will be. In this article, we offer up an assortment of DAW-related tips to help you get the most from the tracking process.
The Top Convolution Reverbs - Our readers' choice of the best commercial convolution reverbs
Of all the reverb types on the market, convolution reverbs are perhaps the most intriguing, because their sounds are based on impulse responses from actual spaces such as concert halls, recording studio live rooms, gymnasiums, you name it. The following is a list of the top five convolution reverbs, as chosen by the Audiofanzine community.
Left, Right and Center - A guide to mixing music - Part 12
As mentioned in the last installment, we'll start the rough mix by panning the different elements of the mix. To do that, I recommend you an incredibly effective game I discovered several years ago thanks to a sound engineer friend of mine. Romano, if you are reading these lines, thank you again for this find!
Peavey ReValver 4 Review - Guitar modeling and a new cabinet simulator highlight the latest release
When Peavey’s ReValver software was first released, it stood out from its competitors because it allowed users to get inside the virtual circuitry and tweak the components. Several iterations later, ReValver 4 introduces some stunning features that again separate it from the pack.
Black Friday 2014: All the Deals - All Black Friday and Cyber Monday sales
For this new Black Friday / Cyber Monday sale, Audiofanzine lists all the special deals available at audio gear manufacturers and sound library, audio plug-in and virtual instrument developers for making great music a lower prices.
Create a Rough Mix - A guide to mixing music - Part 11
In the last installment, I gave you an overview of the mixing method I'll be presenting in the upcoming articles. In that workflow, one of the first things you need to do is create a rough mix, and in this article, we'll focus on doing just that.