Friday’s Freeware: Bassdrum::Murda
This week’s freeware is a bass drum synth in VST plug-in format for Windows, that was recently updated by DistoCore.
A review of SONiVOX Tony Coleman Drums
SONiVOX's Tony Coleman Drums (Mac/Win), is a virtual drum plug-in featuring sampled kit sounds from Coleman, who’s played with a who’s who of blues and R&B artists including B.B. King, Bobby Blue Bland, Albert King, Albert Collins, Etta James, James Cotton, and Buddy Guy, among others. The sampling session featured Coleman playing his Mapex kit...
Omnisphere 2 has been released
Spectrasonics released a few minutes ago the new version of its Omnisphere virtual synth and sample player.
The Loudness War - Part 3
In this installment, we'll look at the consequences of the loudness war on music, sound and human ears.
How to get killer sounds with your amp-modeling plug-in
The debate about real amps versus modeling amps is over. Numerous blind tests among players and engineers have revealed that it’s often impossible to distinguish modeled amps from the real thing, especially when slotted in with the rest of the tracks in a mix.
Beta 9 for the MeldaProduction plug-ins
MeldaProduction released beta 9 for all its audio processing plug-ins and MPowerSynth, along with two new plug-ins, one of which is free.
Positive Grid launches Bias FX
Positive Grid has officially released the eagerly-awaited Bias FX guitar effect and amp emulation system for Mac, PC and iPad.
Trackbits, an online project manager
Australian start-up Audeezy developed an online solution that allows bands and professional studios to manage their music projects.
Comparing different ways to approach the beginning of...
Mixing a song offers a cornucopia of creative choices. You decide how loud to make every instrument, where to place it in the stereo image, which effects to use, which tracks to mute, and so forth. In fact, there are so many options that it can be overwhelming for a novice mixer. One of the first decisions you’ll run up against is, what to work ...
The Loudness War - Part 2
Today we'll continue our series on the volume wars. This time, we'll focus on mainly on compression.