A Mono/Poly Game - Sound synthesis, sound design and audio processing - Part 9
In the previous articles we saw what makes up a synthesizer's basic sound chain: Oscillators, followed by filters and an amplifier, plus envelopes to control them. We also saw that an oscillator can produce a sound wave, with more or less harmonics, but always based (as long as it's a periodic wave) on a fundamental sound, whose frequency can, ...
It's About the Vibe - Colin Leonard takes the analog path to mastering success
Colin Leonard, owner and engineer of SING Mastering in Atlanta, has to be ready to handle any musical style that comes his way. “I could go from Gaelic Christmas music to hardcore hip-hop to pop to heavy metal in the same day,” he says. “it's totally different all the time.” Leonard’s credits range from Justin Bieber to Mastadon to newer group...
Putting Together the Puzzle - A guide to mixing music - Part 5
Sometimes the best way to make people really grasp an idea is to resort to a fitting metaphor. That's why, today, I'll show you a way to visualize a mix that ought to allow you to understand the whole thing better.
Go Safely and Back Up - A guide to mixing music - Part 4
Before getting into the heart of the matter, I deem it necessary to deal with a subject that isn't only limited to computer music, namely backups.
Send It in an Envelope - Sound synthesis, sound design and audio processing - Part 8
We have started to study the way in which you can create a sound with the aid of a hardware or virtual synthesizer. But, how does sound ─ which is up to now a combination of voltages or binary data packages ─ turn into something you can actually hear?
Better Tracks Through Editing - Part 2 - How to replace bad notes or chords via copy and paste
In part 1 of this article we discussed using cut, copy and paste editing techniques to fix rhythmic mistakes. This time around, we'll use those same edit tools to replace notes that are the wrong pitch or badly played.
Vernon Reid Talks Tech - The Living Colour guitarist on film scoring, DAWs, amp simulators and more
When you hear the name Vernon Reid, your first thought is probably of his work with Living Colour, featuring his speedy and inventive guitar playing. But Reid is also an accomplished composer, scoring for films and TV, and he enjoys talking about gear and technology. Audiofanzine recently had a chance to chat with Reid about those subjects and m...
The Wet/Dry/Wet Technique - Improve your sound when using time-based effects in your guitar setup
Reverb, delay and all other so-called time-based effects can sometimes "dirty up" your basic guitar sound to the point that you are forced to reduce their level in order to preserve a minimum of audio precision. Here's a way to get around that particular problem.
Better Tracks Through Editing - Part 1 - How to Fix Rhythmic Mistakes in a Recorded Track
Today’s DAW software — not to mention a slew of third party plug-ins — offers you powerful processing options for manipulating the time and pitch of your audio. But did you know that you can fix a lot of rhythmic errors and even some pitch problems simply by using your DAW’s basic cut, copy and paste tools. Read on to find out more.
The Prerequisites for a Relaxed Mixing Session - A guide to mixing music - Part 3
The simple act of clearing certain technical and practical tasks in the earliest stages of the production of a song can have miraculous effects, not only in terms of efficiency, but also from a creative point of view. In fact, it will limit "procedural distractions" that could eventually pull the rug out from under you at the height of your insp...