Subway + Radio = Ouch - The Loudness War ─ Part 5
In this new installment in our race for volume, we'll see how changes in music listening have fueled the loudness war, and we'll look at radio's role in the escalation.
Watching the Waves - Visual clues from a DAW’s waveform display can speed up your workflow
If you are someone who’s interested in learning more about recording technology — and you probably are, since you’re reading this — you may have come across interviews with big name engineers and producers who advise budding recordists, “Use your ears, not your eyes,” in reference to making mixing decisions or other production-related choices. O...
Add Consistency with Compression - A guide to mixing music - Part 31
In this episode, we'll concentrate on dynamics processing during mixdown, and we'll see how to use compression to give consistency to your tracks. This usage, in my opinion, is the most important one, since it allows you to balance instruments in relation to each other, which is one of the main goals of mixing.
Applications of Physical Modeling Synthesis - Sound synthesis, sound design and audio processing - Part 24
Today we'll finish reviewing the different types of physical modeling synthesis and move on to how it has been implemented.
Understanding your Ears - The Loudness War - Part 4
After discussing volume in the previous article, this time we'll focus on your ears.
Louder Doesn't Mean Better - The Loudness War - Part 3
In this installment, we'll look at the consequences of the loudness war on music, sound and human ears.
Virtual Tone Tips for Guitarists - How to get killer sounds with your amp-modeling plug-in
The debate about real amps versus modeling amps is over. Numerous blind tests among players and engineers have revealed that it’s often impossible to distinguish modeled amps from the real thing, especially when slotted in with the rest of the tracks in a mix.
Start Your Mix Out Right - Comparing different ways to approach the beginning of a mix
Mixing a song offers a cornucopia of creative choices. You decide how loud to make every instrument, where to place it in the stereo image, which effects to use, which tracks to mute, and so forth. In fact, there are so many options that it can be overwhelming for a novice mixer. One of the first decisions you’ll run up against is, what to work ...
Compression in the Volume Wars - The Loudness War - Part 2
Today we'll continue our series on the volume wars. This time, we'll focus on mainly on compression.
Find Your Latency Threshold - Understand and minimize latency when recording in your DAW – Part 2
Finding an acceptable level of latency is something everyone making music with computers must deal with at times. For some of us it's child's play, but for some others it can get complicated very quickly, especially for beginners who can end up spending more time dealing with computer matters than making music. Today we'll see how to solve a pre...