Native Instruments Damage
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Damage, Virtual percussion from Native Instruments.

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Native Instruments Damage

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Native Instruments today announced Damage, a new instrument designed to provide hard-hitting cinematic percussion for movie scoring and music production.

Created by sound design house Heavyocity and powered by the latest Kontakt 5 engine, this sonic resource combines industrial sounds and orchestral percussion to add character to a dramatic piece of music.

 

As the successor of Heavyocity's "Evolve" series, Damage was created over the course of two years involving recording and sound design techniques. The instrument is based on 25,000 individual samples recorded in 24bit/96Kz, resulting in 30 GB of source material. Sounds were captured in a variety of locations ranging from various studios to a Connecticut junkyard, and comprise various possible types of percussion from traditional instruments to exploding cars and cranes dropping objects from great heights.

 

Damage contains 700 percussive loops as well as 58 multi-sampled kits, including "Damage Hits" for stings and transitions. Loop Menus can be mixed and matched to create complex layered rhythms, while Single Loops offer playback control for sound tweaking. Certain kits are based on ensemble-style recordings, with multiple velocity and round-robin layers.

 

The sounds are complemented by a specifically designed effects section that includes the new Trigger FX 2.0 real-time sound mangling suite as well as the central "Punish" knob for increases in pressure and intensity. As a Kontakt-powered instrument, Damage offers relevant playback and sound shaping functionality through the free Kontakt Player software. All sounds can also be loaded into the full version of the Kontakt 5 sampler for advanced sound editing.


Pricing & Availability:

Damage will be available in November for a suggested retail price of $339 / 299 EUR.

 

Additional information on Damage is available at www.native-instruments.com/damage.

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