Log in
Log in

or
Hot news

DMG Audio updates... everything!

DMG Audio has announced a general update of its entire range of plugins.

 DMG Audio has announced a series of updates, with some features added/fixed on their entire collection while others are specific to such or such plugin. The (long) change list is as follows:

  • all DMG Audio plugins get the following:
    • Updated AU validation.
    • Allow all AUs to use Cocoa UIs on 32bit mac.
    • Improved speed of session recall for AUs.
    • Fixed mousewheel on 2nd screens.
  • the Compassion dynamic processor gets improved text entry for expansion ratios.
  • stereo controller Dualism now features:
  • Clip colour preference.
  • Pref to show Balance in dB.
  • Updated OpenGL.
  • Fixed bug that caused pointer to become hidden.
  • Improved UI resize handling.
  • Fullscreen opens on current screen.
  • EQuality gets improved pagetable mappings for S6 controllers.
  • EQuilibrium was improved with the following:
    • Compensate latency with soft bypass for long IRs.
    • Clear “Save As Default” button after click.
    • Support text entry for multiple linked bands.
    • Reduced Q for autolistening filters.
    • Enabled OpenGL.
    • Allow disabling of OpenGL via pref – requires session reload.
    • Fixed bug with fullscreen in Reaper.
    • Fullscreen opens on current screen.
  • the Essence deesser was modified in the following ways:
    • Show Knee on time series graph.
    • Pulse-stretch Release LEDs.
    • Optimised smoothing circuit.
    • Use OpenGL on more platforms.
    • Updated OpenGL implementation.
    • Clicking About correctly opens Setup window.
    • Fixed bug that froze graph on preset change.
    • Allow disabling of OpenGL via pref – requires session reload.
    • Fixed bug that caused pointer to become hidden.
    • Improved UI resize handling.
  • as for Expurgate (a gate, obviously):
    • Fixed Noise Detector in PT.
    • Use OpenGL on more platforms.
    • Updated OpenGL implementation.
    • Fixed bug that froze graph on preset change.
    • Allow disabling of OpenGL via pref – requires session reload.
    • Fixed bug that caused pointer to become hidden.
    • Improved UI resize handling.
  • the Limitless master limiter was added the following:
    • Fixed rare pop condition.
    • Loudness follows Transport pref.
    • Updated OpenGL implementation.
    • Allow disabling of OpenGL via pref – requires session reload.
    • Improved latency reporting.
    • Improved UI resize handling.
  • finally, the PitchFunk pitch & multi-effect processor was a
    • Sync mode added for tighter pitch shifting.
    • C Random pattern starts from end of last sequence.
    • Fixed preset recall.

More details at dmgaudio.com.

Be the first to post a comment about this news item

    Viewers of this article also read...

    cookies
    We are using cookies!

    Yes, Audiofanzine is using cookies. Since the last thing that we want is disturbing your diet with too much fat or too much sugar, you'll be glad to learn that we made them ourselves with fresh, organic and fair ingredients, and with a perfect nutritional balance. What this means is that the data we store in them is used to enhance your use of our website as well as improve your user experience on our pages and show you personalised ads (learn more). To configure your cookie preferences, click here.

    We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

    Our cookies
    Cookies not subject to consent
    These are cookies that guarantee the proper functioning of Audiofanzine and allow its optimization. The website cannot function properly without these cookies. Example: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).
    Audience analysis (Google Analytics)
    We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it.
    Advertising (Google Ads)
    This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.
    Marketing (Meta Pixel)

    On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

    We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

    For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

    Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


    We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

    Our cookies
    Cookies not subject to consent

    These are cookies that guarantee the proper functioning of Audiofanzine. The website cannot function properly without these cookies. Examples: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).

    Audience analysis (Google Analytics)

    We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it. When this parameter is activated, no personal information is sent to Google and the IP addresses are anonymized.

    Advertising (Google Ads)

    This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.

    Marketing (Meta Pixel)

    On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

    We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

    For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

    Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


    You can find more details on data protection in our privacy policy.
    You can also find information about how Google uses personal data by following this link.