Candid comments from the renowned producer/engineer abo… - Jack Joseph Puig Speaks His Mind
LearningOne of the best known and most successful producer/engineers in the business, Grammy-winner Jack Joseph Puig has worked with heavyweights like U2, Green Day, Stone Temple Pilots, John Mayer, Fergie, …
Critical Listening - A guide to mixing music - Part 9
LearningBesides guaranteeing "virtual headroom" and an optimal level to process each track with any plug-in or outboard gear, the "gain staging" method described in the last installment also allows you to ma…
It's Your Gain! - A guide to mixing music - Part 8
LearningIn this installment, we will examine the first practical task of your mix, which also happens to be the last purely technical one. Once you've done it, you will finally be able to confront your visio…
Start Small, Think Big - A guide to mixing music - Part 7
LearningFrom what we've seen up to now, we could deduce the following: Mixing can be assimilated to assembling pieces of a 4D puzzle according to a given tempo to form a sonic moving picture. But what can we…
Time Is on Your Side - A guide to mixing music - Part 6
LearningAs eloquent as it may be, the puzzle analogy for mixing conceals a major aspect of music ─ in the end, the puzzle represents only a static image, yet music is essentially dynamic. So it's only natura…
Putting Together the Puzzle - A guide to mixing music - Part 5
LearningSometimes the best way to make people really grasp an idea is to resort to a fitting metaphor. That's why, today, I'll show you a way to visualize a mix that ought to allow you to understand the whol…
Go Safely and Back Up - A guide to mixing music - Part 4
LearningBefore getting into the heart of the matter, I deem it necessary to deal with a subject that isn't only limited to computer music, namely backups.
The Prerequisites for a Relaxed Mixing Session - A guide to mixing music - Part 3
LearningThe simple act of clearing certain technical and practical tasks in the earliest stages of the production of a song can have miraculous effects, not only in terms of efficiency, but also from a creat…
Mixing with Myself…or Not! - A Guide To Mixing Music - Part 2
LearningWe'll devote this second installment of our mixing article series to a bit of advice that is worth its weight in gold: Whenever possible, let someone else mix your songs and/or recordings
Improve Your Mix with A/B Referencing -Part 2 - What to Listen For When Comparing a Mix
LearningIn part 1 we looked at different ways to setup your gear for an A/B comparison. This time, we’ll offer some suggestions for specific aspects to focus on during your referencing session.
Improve Your Mix with A/B Referencing - Part 1 - Compare Your Mix to That of a Professional for Valuable Sonic Guidance
LearningReferencing your mix against an existing recording via the process known as “A/B-ing,” is a great way to check the quality of your work and help you overcome inaccurate studio acoustics. Here in part…
Working with Drum Loops - Part 2 - Adding Fills, Crashes, and More
LearningPart 1 looked at the importance of variation in a full-length drum loop track, and also gave tips on customizing drum loops by editing. Here I’ll look at two very important aspects of your drum loop …
Working with Drum Loops - Part 1 - How to Make Loop-Based Drum Tracks Sound As Realistic As Possible
LearningI’m not a drummer, but I often produce tracks in my studio that include drum parts. Sometimes I’m fortunate enough to be able to use a real drummer, but in most cases it’s just not practical. Instead…
Cut the Mud from Your Mix - Remove Low-End Clutter from Your Mix with High-Pass Filtering
LearningGuitars, vocals, pianos, drums or virtually any track in your mix, has extraneous low-frequency information that can be filtered out without compromising the sound. While you may not notice anything …
Why Headroom is Important - Keep Your Levels Down and Your Headroom Up, and Your Music Will Sound Better
LearningYou’ve probably heard the term “headroom” thrown around a lot. What it is, essentially, is a margin of safety between the loudest peaks of your track — or tracks, in the case of a mix — and 0 dB on y…