Sound designer Scott Gershin talks tools, techniques an… - From Hollywood to Virtual Reality
LearningScott Gershin is one of the top sound designers working today. He's been creating sounds for over 30 years and has a credit list a mile long, which includes films such as Nightcrawler, Pacific Rim, H…
Ribbon Speakers - The Operating Principles of Loudspeakers - Part 4
LearningIn the previous article we discussed compression drivers and acoustic horns. Today we'll focus on a technology whose patent was issued in the 1920s and widely used for microphones. However, its usabi…
Multiply your creative processing with these multi-effe… - 5 Multi-Effects Plug-Ins You Might Have Missed
LearningYou could collect individual plug-ins that deliver the kinds of effects you use most; that’s one approach, and a popular one. Another is to use a single plug-in that offers lots of effects for sound …
Add space to your recordings with these free reverb plu… - 5 Top Freeware Reverbs
LearningWe all know that reverb is one of the staple effects in a mixer's toolkit. In fact, you'd be hard pressed to find a recording or live mix without at least some reverb in it. But does getting a good r…
About Single-Coils, Dual-Coils and More - Everything about guitar and bass pickups - Part 3
LearningTaking the pickup concept we've seen so far (the combination of one or several magnets surrounded by a coil), you get so-called single-coil pickups. This type of pickup produces a characteristic soun…
The Trautonium and the Theremin - Sound synthesis, sound design and audio processing - Part 29
LearningIn the previous article we discovered two amazing instruments, the Ondes Martenot and the Ondioline. In this, the second-to-last installment of this series, I invite you to discover two even more ama…
All You Need to Know About Sound Synthesis - Sound synthesis, sound design and audio processing - Part 30
LearningDear friends, the time has come to say goodbye, at least regarding this article series. This last article is a sort of summary of what we've seen throughout the series, which I hope has been useful.
The Ondes Martenot and the Ondioline - Sound synthesis, sound design and audio processing - Part 28
LearningAs I mentioned in the previous article, I want to end this series by reviewing some rather extraordinary instruments.
Stochastic and Graphic Synthesis - Sound synthesis, sound design and audio processing - Part 27
LearningGraphic and stochastic synthesis are not very widely used and, yet, they are quite interesting. Let's see why...
Formant and Linear Arithmetic Synthesis - Sound synthesis, sound design and audio processing - Part 26
LearningThis time around, I invite you to discover two unusual forms of sound synthesis: Formant and linear arithmetic synthesis.
Pulsar and Phase Distortion Synthesis - Sound synthesis, sound design and audio processing - Part 25
LearningWe are slowly coming to the end of this series!
Applications of Physical Modeling Synthesis - Sound synthesis, sound design and audio processing - Part 24
LearningToday we'll finish reviewing the different types of physical modeling synthesis and move on to how it has been implemented.
Physical Modeling Synthesis - Sound synthesis, sound design and audio processing - Part 23
LearningAfter having explored synthesis methods that have opened the doors to the most extravagant worlds of sound, today I invite you to tread a more conventional path: The artificial reproduction of well-k…
The Frequency Spectrum in FM Synthesis - Sound synthesis, sound design and audio processing - Part 22
LearningIn the previous article you learned that FM synthesis allows the creation of harmonically rich sounds. Today we'll see what that means in terms of frequency spectrum....
Frequency Modulation or FM Synthesis - Sound synthesis, sound design and audio processing - Part 21
LearningIn the fifteenth article of this series, I briefly mentioned FM while introducing the different forms of synthesis. Now, the time has finally come to discuss it, but before we do that I must first ta…