TripleComp is a three band compressor/limiter plugin designed to boost the loudness of your music in a comfortable way. It is intended for “inaudible” compression at the mastering stage, not for sound design.
TripleComp splits up your audio signal into high, mid and low frequency bands. These bands are processed individually by three independent compressors, which you can see on the left of the user interface. Each compressor has its own wave display and reduction meter.
In the Master section the three compressed signals are mixed together again. Then the overall signal can be limited by using the brickwall limiter of this section. TripleComp’s compression/limiting algorithms react to peaks, not to the energy (RMS) of the signal. That’s why you hear no pumping or coloration effects.
Note that there exist no faders for setting attack or release times. These values are calculated automatically and depend on the characteristic of the input signal, the amount of compression, the attack enhancement mode and several other factors. TripleComp’s look-ahead processing avoids distortion artifacts even under heavy compression, the company says.
The dynamic resolution of TripleComp’s audio processing is 32 bits, which is more than 180 dB. The plugin is suitable for sampling rates up to 96 kHz.
Features:
- Three band compression.
- Look ahead processing.
- No pumping or coloration.
- Automatic attack and release time calculation.
- Attack enhancement.
- Brickwall limiter.
- Automatic normalisation.
- 32 bit internal precision.
- 16 bit dithering.
- Sample rates up to 96 kHz supported.
- Automatic latency compensation supported.
- Full parameter automation.
- RMS display.
- Sinus Wave Display Interface (SWDI).
- Intuitive handling.
Pricing & Availability
It is available as a VST effect plug-in and costs $45.
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