Presonus Studio One Software ReviewPresonus Studio One: Crystal Studio
Fed up with Cubase? Sick of Logic? Bored by Sonar? PreSonus will take back your software in exchange for Studio One. But, is it really worth it?
Launching a new sequencer in 2010 is a bold venture considering that there are several well-established products out there. We could name at least a dozen top of mind, each one better than the others (Pro Tools, Logic, Sonar, Cubase, Nuendo, Samplitude, Digital Performer, Live, Tracktion, Reaper, Acid, Reason/Record, Fruity Loops, etc.), for all sorts of applications and within all price ranges. Nevertheless, more often than not, it was unexpected outsiders that introduced innovations in the field rather than the established brands (Cubase's InLine Edition and Reason's Combinator owe a lot to Tracktion to name only one example). That's one of the main reasons why we are very pleased to welcome PreSonus' Studio One – which we hope will bring some fresh air to the sequencer world.
How Long Has PreSonus Been Making Sequencers?
However, PreSonus could not become a software developer overnight even though they have lots of experience with DAW hardware solutions. Therefore it was no surprise to find the very experienced Matthias Juwan behind Studio One, a developer who worked six years for Steinberg before founding his own company and developing a free sequencer called Krystal Audio. Matthias had already planned to make V2 a paid upgrade before arriving at PreSonus; it seems his new software ended up being Studio One. Fine. Enough with the history lessons...
Is Studio One the One?
Installing Studio One and the additional software tools provided is pretty straightforward and easy. Among the printed documentation included there's a short quick start guide in full color and a leaflet listing all the shortcuts. It's not much but you will also find a 189 page long PDF under the software's Help menu, and PreSonus also included a handful of video tutorials to get you started. That was nice of them, even if one the main pros of Studio One is its intuitiveness.
Plugins, Plugins and More Plugins
Same thing regarding effects – there is an effect for almost every imaginable application. Besides relatively good flanger, phaser, distortion, filter, tremolo, and amp simulation effects, you'll also find everything you need for a mixdown: a channel strip, compressor, expander, limiter, 5-band parametric EQ + low/high cut, noise gate, spectrum and phase analyzer, guitar tuner, stereo enhancer, MS encoder, and even a tool to manage an external hardware processor... As for spatial effects, you'll also find two very good sounding reverbs and three delays, as well as the remarkable Room Reverb which is much more convincing than many plugins provided in way more expensive sequencers. The software has a very convenient function that allows you to save complete and ready-to-use effect chains with as many plugins as you wish.
So the what? All is perfect and nothing is missing? Of course not. And here you can see that it's still just version 1.0. There is a very good Time Stretching feature- with Real Time Matching of the audio tracks and the ability to choose between 3 different algorithm, according the nature of audio material you need to process. And there is also a Pitch Shifting algorithm allowing you to transpose a track. But no Pitch Editor à la Melodyne has been included, although you've got these kind of tools in Cubase and Sonar. Nor does it include, like Samplitude does, a convolution processor, nor FFT filter or denoiser. These details make it evident that Studio One is no universal tool yet. Even though it provides no score editor, it seems that it was conceived for musicians rather than sound designers. Moreover, it won't be a solution for people working with soundtracks for two main reasons: the software doesn't handle video files nor multichannel sound... Another drawback, even for musicians, is that it allows you to bounce and export tracks to WAV, AIFF, FLAC, OGG and MP3, but it provides no OMF export, which is essential for Pro Tools...
It is a real pity since PreSonus implemented some great mastering features under the Project tab. When you switch to this part of the GUI, the software makes an automatic bounce of the current song so you can work on that file. Most of the screen is then occupied by the spectrum or phase analyzer, while a Master effects rack allows you to give the last touches to the sound. You can also add fades and then export the audio files (with tags management), burn the file directly on a CD, or create an ISO image... Nothing new but enough to forget about the arrangements and the mixdown and concentrate on the mastering. You can switch between both work spaces any time, and every change you make in the song window will automatically prompt an option to update the bounce in the project window...
Instruments and Loops
Studio One also provides a subtractive, monophonic, analog-modeling virtual synth called Mojito, which has some usable standard bass and lead sounds but doesn't come close to a real, warm, vintage analog sound...
Presence is a Soundfont-compatible sample player that includes a universal sound bank comparable to the one in HALion One, provided with Cubase 5. SampleOne is a very basic sampler to edit sample banks... but it doesn't support any standard format on the market. Bummer!
As a summary, we won't say that the virtual instruments are not interesting, but they are certainly not very exciting either. As a consequence, you will probably resort to EZdrummer Lite or Native Instrument's Kore light version provided with Studio One, both of which offer much more exciting sound possibilities. In short, PreSonus will have to work a lot to be able to compete with Logic or Sonar in this regard. We expect to see in the future a good loop tool and a real sampler like the EXS24, for example. A polyphonic synth would also be nice...
Nonetheless, we would like to mention that the software is sold with a nice library of ready-to-use loops of different instruments and for diverse music styles. They are certainly interesting and compensate for the poor performance of the virtual instruments.
Here are a couple of samples based on three Presence instances (bass, pizzicato and syncopated pads), one Kore Player synth and a drum loop, so you can make up your own opinion... We also used a sidechain compressor on the bass track, a sequenced filter and delay on the pad, Red Led, and... that's me and Jess' on the mic.
Sorry 'bout that!
PreSonus did a good job with Studio One. We have rarely used such an intuitive sequencer: it is always difficult to switch from Cubase to Pro Tools or from Sonar to Digital Performer due to design and layout problems, but that wouldn't be a problem with Studio One thanks to the great ideas implemented in this respect. Studio One resembles Tracktion in a way: it's a small sequencer conceived for music creation that can be installed on a notebook to avoid more resource hungry tools like Cubase, Logic or Sonar. It is well thought-out, comprehensive, very stable, and promises a lot even if it's a bit too expensive compared to similar products. Not taking into consideration the Artist version, which is too limited to be interesting, the Pro version is a bit more expensive than Mackie's Tracktion 3, which place it in the same price range as all the big names on the market... and it just can't compete with them, except in design and layout. To wrap it up, Studio One is a bit too expensive but it does offer some nice features so we will keep our eyes open for Studio Two...
- Excellent design and layout
- Provides everything to create a song from A to Z
- Effect plugins quality
- Well thought-out mastering section
- Improvable virtual instruments
- Artist version can't host third-party plugins
- There are much more powerful tools available for a few more bucks...