Log in
Log in

or
Learning
9 comments

Insert Effects and Aux Effects

What is the difference between insert and aux effects?

To avoid connection errors, it's important to distinguish between insert and aux effects. Their operation is different, so their integration in the audio path is different too. That's why it's important to distinguish inserts from auxiliaries to process a signal.

A mixing desk is like a road network. Users (audio signals) on this network travel either with their own vehicle (audio channels) or with public transport (audio bus). As a consequence, a channel hosts only one signal while a bus can transport many signals at once.

When a signal leaves its channel, it is sent to a bus (subgroup or master) where it is mixed with other signals. By analogy, when a traveler leaves his own vehicle, he travels on by taking public transport (bus). So an audio bus is an audio channel that hosts several signals coming from other channels.

Insert: a detour

Channel inserts are usually between the preamp stage and the EQ section in the input channels of an analog mixer. The same applies in digital desks and virtual mixers. An insert diverts the channel signal (insert send) to a processor or a chain of processors. This means the audio signal flow in the channel is interrupted. When it comes out of the last processor in the chain, the signal is brought back into the mixing channel (insert return) at the exact same point where it left. And the signal then keeps its normal flow all the way through the audio channel.

Important note for later: audio buses in mixing desks are equipped with inserts that work exactly the same as channel inserts.

Aux: an alternate route

As we have already seen, an insert changes the course of a channel signal but it also brings it back to the channel afterwards. On the other hand, auxiliary buses come after the inserts on the signal path and they provide an alternate route that the signal can take while staying on the normal channel path at the same time. So the signal takes two paths simultaneously: the audio channel and the aux.

An aux is a bus, which means that it can host signals coming from several audio channels. It is fed by the Aux or FX knobs on the channels, which control the level of the channel signal sent to the aux bus. The aux bus is equipped with an insert where you can connect one or several processors to affect all signals in the bus.

Finally, the normal route (channel) and the alternate route (aux) usually come together at the output bus of the mixer (master or main). This means the channel and effect signal coming from the aux bus are summed there.

The police regulates the traffic…

As you already know, inserts are a detour from the channel, so they have a direct impact on the signal. That’s why inserts are usually used for effects that change the waveform of the audio signal, like dynamic processors (gate/expander, compressor/limiter), saturation/distortion effects, bitcrushers, de-essers, filters (EQs, wah effects, etc.), audio restoration tools, and psycho-acoustic processors (harmonic generators, stereo width processors, etc.).

We’ve also mentioned that an aux adds an effect without actually changing the source signal, which makes them ideal for effects that are mixed with the original signal. We are talking about “acoustic generators” (reverb, delay, echo, etc.), pitch effects (harmonizer, octaver, pitch-shifter, etc.) and modulation effects (chorus, flanger, phaser, etc.).

A special remark: if you have the choice, use a post-fader aux so that the effect amount (ratio between effect signal and direct signal) stays the same, regardless of the fader position in the channel.

And also note how things are well done: Aux are nothing more than a bus, and this is a good thing because they often host effects like reverbs, delays, etc. Moreover, inserts are placed in the input channels, and this is also a good thing since they are usually used to process a single signal. And, if needed, the bus inserts (subgroups and master) allow you to process several signals simultaneously with a dedicated insert (a drum kit, guitar tracks, backing vocals, room mics, etc.).

… users reinvent the road

The distinction between insert effects and aux effects is not always that obvious: instead of inserting a distortion (like you would with an electric guitar), you can connect your distortion effect to an aux to keep the original signal and add a distorted signal, for example for a bass guitar, e-piano, snare, etc.

And to increase your possibilities, most aux effects feature a dry/wet control to mix the original and processed signals. So why not try to connect an aux effect to an insert in a channel or subgroup and adjust the effect amount with the dry/wet controls? However, keep in mind that inserting a processor, especially a hardware one, may color the sound, even if the signal isn’t actually being processed.

Fans of parallel compression will acknowledge that sometimes it’s a good idea to break the rules. For example you can put a compressor in an aux (why not?) to see how the mix of direct and compressed signals sounds.


Would you like to comment this article?

Log in
Become a member
cookies
We are using cookies!

Yes, Audiofanzine is using cookies. Since the last thing that we want is disturbing your diet with too much fat or too much sugar, you'll be glad to learn that we made them ourselves with fresh, organic and fair ingredients, and with a perfect nutritional balance. What this means is that the data we store in them is used to enhance your use of our website as well as improve your user experience on our pages and show you personalised ads (learn more). To configure your cookie preferences, click here.

We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

Our cookies
Cookies not subject to consent
These are cookies that guarantee the proper functioning of Audiofanzine and allow its optimization. The website cannot function properly without these cookies. Example: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).
Audience analysis (Google Analytics)
We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it.
Advertising (Google Ads)
This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.
Marketing (Meta Pixel)

On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

Our cookies
Cookies not subject to consent

These are cookies that guarantee the proper functioning of Audiofanzine. The website cannot function properly without these cookies. Examples: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).

Audience analysis (Google Analytics)

We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it. When this parameter is activated, no personal information is sent to Google and the IP addresses are anonymized.

Advertising (Google Ads)

This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.

Marketing (Meta Pixel)

On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


You can find more details on data protection in our privacy policy.
You can also find information about how Google uses personal data by following this link.