Log in
Log in

or
Learning

Steely Dan’s Producer Talks Recording, Mixing, and More

Gary Katz on Producing

During Steely Dan’s original incarnation, the band produced a string of classic albums that are admired equally for their smart and catchy songwriting, amazing musicianship, and state-of-the-art recording quality. Through that whole time, producer Gary Katz was a key member of the Steely Dan team, helping Donald Fagen and Walter Becker produce their acclaimed music. This was all done before the advent of digital recording, so achieving the sonic perfectionism that the band strove for took a lot of hard work.

Katz, has also produced artists like Laura Nyro, Joe Cocker, and Root Boy Slim, and continues to work as an independent producer. His latest project is an album called The Real Me, by vocalist Frank Shiner. Katz spoke with us about his production techniques, the differences between producing in the analog and digital eras, and a lot more.

When you work on a project, as the producer, how do you see your role?

My main contribution is to have the artist perform what he does at the highest level he can. I work with whoever the artist is and generally the artist comes with their idea for the project or their own songs, and it’s my job to get them to perform what they do the best they can.

What sort of techniques do you use to do that?

There are no techniques, because every artist is unique. So you have to adapt to the artist, not just personality, but style of working. It can’t be your style, you have to adapt to the style of the artist and make that work. That’s how I work.

You’ve been producing for many years and have seen the transition from the analog to digital, which has obviously changed a lot in terms of what you can do to a recording and how you can manipulate it. Has it changed your approach as a producer much?

Absolutely. It changes everybody’s. The ability to utilize technology to make records now is a world different than what I did for many years before there was Pro Tools-like gear. It has changed everything.

Is there anything that you miss, other than the sound, of the analog days.

I thought I would, but no. It’s hard to miss that when you can utilize technology.

If the digital tools we have today were available when you were working with Steely Dan, how would it have changed their recordings?

We would have saved millions of dollars. If you can sing one chorus and fly it everywhere you want, instead of having to sing every note of every double or triple. Yeah, it would have saved us a lot of time, money, and wear and tear. It was a big deal to us. We made records where there were choruses that would repeat often — here, there — if we could have just flown them in.

Did they play to a click?

Yes.

I guess you could edit the tape of the 2-track mix to rearrange songs?

Our songs were set in stone. You had to perform it, there was no flying [parts around].

Did this perfectionism come from Becker and Fagen, or was it a combination of the three of you?

It was also [legendary engineer, the late] Roger Nichols

He was engineering it mostly?

Entirely for a good time.

Whenever I hear a demo of studio monitors at a NAMM show or something, they always play Steely Dan songs. The quality of your recordings have always been highly respected in the audio community. Were you consciously trying to raise the bar on what could be done in the recording studio?

We weren’t trying to raise the bar of anything. We were just trying to make the records we were making sound as good as possible. We did, obviously care about the sound of the record, the quality of sound. It came from all of us. I mean there was [also] Denny Diaz, who was part of the band. It was just intuitive and it was built into the project. Nobody said anything. I never heard, “We have to make this sonically better.” What I did hear was “It doesn’t sound good enough, ” and then we would do what we had to.

Wasn’t there a famous incident where an assistant engineer did something and the tape got eaten. How did that happen?

A song on Gaucho got erased. It was going to be the single. It was terrible. We walked in the studio, and he [the assistant engineer] was on the floor crying — and worse than that. It was a bad situation.

Did you re-record the song?

I insisted on re-recording it. Usually, if we were in the studio recording a song and it took us a really long time and we didn’t get exactly what we wanted with it in those hours — and we worked with the best musicians there were — we’d say, “It’s not the guys, it’s something wrong with the song, ” and it would get dropped. But “The Second Arrangement” [the song that was erased] was my favorite song on that album, and I insisted we do it again, and we did. But it left a bad taste and we didn’t use it. It didn’t come out as well as any of us wanted. We had this fabulous recording that we all loved, and it sort of died with that.

Did you guys have a particular mixing workflow? Did you work off of a rough mix and then try to tweak it, or did you start from scratch?

We started from scratch and I cannot recall our ever remixing anything. We mixed it and it was done. It took a long time.

Your mix sessions were long?

I don’t think so, in those days, considering we had no automation. We had 10 hands on the console.

So the mix was like a performance?

It was.

Having Roger Nichols as your engineer must have really helped.

Roger just was technologically ahead of his time, and he was as much a part of what we did as any of us. We couldn’t have made the records we did without him.

Do you think that if there’d been Auto-Tune and time correction back in those days that they would have used it a lot?

Auto-tune, that wasn’t our problem, Donald always sings in tune. It was just, was he in great voice that particular day? Phrasing and pitch, that was not a problem with him, ever. But, I think what we’d utilize more than anything is the ability to fly things around. That would have been the key for us. For instance, the song “New Frontier” on [Fagen solo album] Nightfly. This is just an example. Donald played a keyboard part that repeated itself almost through the entire song that needed to be perfect, or it just didn’t feel right. He had to play every note of that for 5 minutes. If he’d only had to play 8 bars, we’d have been done in 45 minutes instead of 8 hours. Things like that. 

Did Becker and Fagen have have the songs written when they got to the studio, or did they write in the studio?

Every note and lyric was done before we hit the studio.

Was there any preproduction?

No, we never did one demo of a song. We had the band when we started for the first two records, and they were really good players, and then when we were in a position where we could utilize other musicians, we used the best musicians in the world, from Jim Keltner and Bernard Purdie to Chuck Rainey, we just cherry picked who we wanted. So the songs were written, and they were structured, and we put the music in front of the musicians — nobody ever heard a note before we went into the studio — we’d bring in the guys, they sat down, and we made the record that day with them. We didn’t want them to hear the songs beforehand. We wanted their first thoughts.

Do you have a favorite Steely Dan album or song?

I’m proud of almost every track we did. Katy Lied is probably my favorite [album].

Having heard how pop and rock music have developed between those days and now, are you real excited about a lot the new stuff, or do you feel like it’s not the same as it used to be?

I’m definitely not excited about it. [laughs] I’m not even sure how to describe it. No, I don’t like the music very much now. It feels very repetitive, not creative. With exceptions obviously, there are always exceptions.

Do you think that the fact that people have so much technology is impacting musical creativity, because musicians don’t have to work as hard to produce professional-sounding tracks?

Yes, exactly. You can sit home in your robe, put your feet up, push a button, and you have a drum track. Obviously, it is what it is, you can’t put that paste back in the tube. But it’s not as musically pleasing to me — most of the time.

 

 

Be the first to post a comment

    Would you like to comment this article?

    Log in
    Become a member
    cookies
    We are using cookies!

    Yes, Audiofanzine is using cookies. Since the last thing that we want is disturbing your diet with too much fat or too much sugar, you'll be glad to learn that we made them ourselves with fresh, organic and fair ingredients, and with a perfect nutritional balance. What this means is that the data we store in them is used to enhance your use of our website as well as improve your user experience on our pages and show you personalised ads (learn more). To configure your cookie preferences, click here.

    We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

    Our cookies
    Cookies not subject to consent
    These are cookies that guarantee the proper functioning of Audiofanzine and allow its optimization. The website cannot function properly without these cookies. Example: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).
    Audience analysis (Google Analytics)
    We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it.
    Advertising (Google Ads)
    This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.
    Marketing (Meta Pixel)

    On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

    We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

    For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

    Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


    We did not wait for a law to make us respect our members and visitors' privacy. The cookies that we use are only meant to improve your experience on our website.

    Our cookies
    Cookies not subject to consent

    These are cookies that guarantee the proper functioning of Audiofanzine. The website cannot function properly without these cookies. Examples: cookies that help you stay logged in from page to page or that help customizing your usage of the website (dark mode or filters).

    Audience analysis (Google Analytics)

    We are using Google Analytics in order to better understand the use that our visitors make of our website in an attempt to improve it. When this parameter is activated, no personal information is sent to Google and the IP addresses are anonymized.

    Advertising (Google Ads)

    This information allows us to show you personalized advertisements thanks to which Audiofanzine is financed. By unchecking this box you will still have advertisements but they may be less interesting :) We are using Google Ad Manager to display part of our ads, or tools integrated to our own CMS for the rest. We are likely to display advertisements from our own platform, from Google Advertising Products or from Adform.

    Marketing (Meta Pixel)

    On our websites, we use the Meta Pixel. The Meta Pixel is a remarketing pixel implemented on our websites that allows us to target you directly via the Meta Network by serving ads to visitors of our websites when they visit the social networks Facebook and Instagram. The meta pixel are code snippets which are able to identify your browser type via the browser ID - the individual fingerprint of your browser - and to recognise that you have visited our websites and what exactly you have looked at on our websites. When you visit our websites, the pixel establishes a direct connection to Meta's servers. Meta is able to identify you by your browser ID, as this is linked to other data about you stored by Meta on your Facebook or Instagram user account. Meta then delivers individualised ads from us on Facebook or on Instagram that are tailored to your needs.

    We ourselves are not in a position to identify you personally via the meta pixel, as apart from your browser ID no other data is stored with us via the pixel.

    For more information about the Meta Pixel, the details of data processing via this service and Meta's privacy policy, please visit Meta Privacy Policy - How Meta collects and uses user data for Facebook and Meta Privacy Policy - How Meta collects and uses user data for Instagram.

    Meta Platforms Ireland Ltd. is a subsidiary of Meta Platforms, Inc. based in the USA. It cannot be ruled out that your data collected by Facebook will also be transmitted to the USA.


    You can find more details on data protection in our privacy policy.
    You can also find information about how Google uses personal data by following this link.