Demystifying Synth Programming - Part 1 - Understanding synth parameters is key for creating your own sounds
LearningImagine if you could break free from the limitations of synthesizer presets and create your own custom sounds to fit your music. The first step toward that goal is to understand the standard synth pa…
Use a Gate to Kill the Spill - A guide to mixing music - Part 46
LearningIn the previous installment, we saw what bleed is, and the problems it can cause during mixdown. Today we'll look at how to remove or minimize this harmful phenomenon with a noise gate.
Periphery’s bassist/producer on recording drums, EQing,… - Tracking and Mixing with Nolly
LearningAdam “Nolly” Getgood is more than just the bass player in the progressive metal band Periphery. He's also a producer and engineer with an extremely intelligent approach to recording, and he played a …
Don't Let it Bleed - A guide to mixing music - Part 45
LearningToday we'll talk about the phenomenon of mic bleed, and how it can cause difficulties during a mix.
Setting the Gate - A guide to mixing music - Part 44
LearningNow that we've seen the main parameters of a Noise Gate, let's move on to the practical side, starting with its most traditional use: suppressing noise.
Play It By the Rules - The Loudness War ─ Part 9
LearningIn this new installment we'll continue discussing the consequences of volume on music, sound and human ears.
Noise Gate 101 - A guide to mixing music - Part 43
LearningThis week we'll tackle a type of dynamics processing that was used all the time in the analog days, but, bizarrely enough, doesn't get called upon nearly as much in the all-digital era. And yet it's …
All You Need to Know About Sound Synthesis - Sound synthesis, sound design and audio processing - Part 30
LearningDear friends, the time has come to say goodbye, at least regarding this article series. This last article is a sort of summary of what we've seen throughout the series, which I hope has been useful.
The Trautonium and the Theremin - Sound synthesis, sound design and audio processing - Part 29
LearningIn the previous article we discovered two amazing instruments, the Ondes Martenot and the Ondioline. In this, the second-to-last installment of this series, I invite you to discover two even more ama…
A Who's Who of Software Compressors - A guide to mixing music - Part 41
LearningThe number of compressor plug-ins on the market is overwhelming. As you'll surely understand, it would be impossible for me to create an complete list here. Nevertheless, my collaboration with Audiof…
It Can Happen to Anybody - The Loudness War - Part 8
LearningThis is the next installment in our article series dedicated to the race for volume, its consequences on music, sound and human ears.
The Mad Max composer on his free video tutorial series,… - Junkie XL Gives Back
LearningTom Holkenborg (aka “Junkie XL”) has had a long and successful music career as a producer, recording artist, and remixer — and over the last several years he's become a top Hollywood film composer. H…
Dialing in a Multiband Compressor - A guide to mixing music - Part 40
LearningIn the previous article we saw how multiband compression can be used at the mixing stage. Today I'll show you how to dial in a multiband compressor to get the best results.
Good Arrangements = Better Mixes - The road to a good mix starts very early — in the arrangement stage
LearningBefore multitracks were invented, when all recording was done totally live, it was the arrangement more than anything that made the music sound balanced. The composer had to write for the ensemble as…
The Ondes Martenot and the Ondioline - Sound synthesis, sound design and audio processing - Part 28
LearningAs I mentioned in the previous article, I want to end this series by reviewing some rather extraordinary instruments.
A First Look at Multiband Compression - A guide to mixing music - Part 39
LearningIn this new installment we'll tackle multiband compression during mixdown.
Stochastic and Graphic Synthesis - Sound synthesis, sound design and audio processing - Part 27
LearningGraphic and stochastic synthesis are not very widely used and, yet, they are quite interesting. Let's see why...
Compression as Glue - A guide to mixing music - Part 38
LearningThis week we'll look into a side effect of compression that's beneficial, as long as you use it wisely. It's the so-called "glue" effect that takes place when you use a compressor on a group of track…
Mastering and remastering - The Loudness War - Part 7
LearningHere's the latest installment in our series of articles dedicated to the race for volume, and its consequences on music, sound and human ears.
Sidechain Compression - A guide to mixing music - Part 37
LearningToday we'll continue unveiling new tricks and tips on compression with an installment dedicated to the sidechain.
Parallel Compression - A guide to mixing music - Part 36
LearningIn this week's chapter, we'll tackle a specific use of compression you have surely heard about before, not least in our series of articles dedicated to mastering. I'm talking about parallel compressi…
Formant and Linear Arithmetic Synthesis - Sound synthesis, sound design and audio processing - Part 26
LearningThis time around, I invite you to discover two unusual forms of sound synthesis: Formant and linear arithmetic synthesis.
Serial Compression - A guide to mixing music - Part 35
LearningNow that we've seen the basic usage of compression when mixing, I'll walk you through a couple of tips and tricks that I'm sure you'll find quite useful. This week we'll look into a technique that mi…
An interview with Grammy-winning producer/engineer Reuv… - Energizing the Mix
Interview / Podcast“For me, the most important part is for the music to sound alive and to have good energy," says producer/engineer Reuven Amiel, "and I always base the mix on that. No matter what type of music it is,…
The Opposite of Punchy - A guide to mixing music - Part 34
LearningToday, I invite you to continue exploring the possibilities of dynamics processing at the microdynamic level. After having dealt with "punchy" sounds, we'll use dynamics to go for the opposite — "rou…